Saturday, October 31, 2015




Real Halloween Ghost Stories | Ghost Stories, Paranormal and Supernatural:http://debunkingdeath.blogspot.com/20...

Ghost to Ghost AM & Spooky Matter Halloween Ghost Stories:

http://debunkingdeath.blogspot.com/20...

History Channel The Real Story of Halloween:

http://debunkingdeath.blogspot.com/20...

The History of Halloween Documentary:

http://debunkingdeath.blogspot.com/20...

by Black Vault Radio Network (BVRN)

This episode of Whispers was our Halloween giveaway! The show is full of ghost stories from local callers that is sure to delight everyone. Happy Halloween everyone!

This show is syndicated through The Black Vault Radio Network (BVRN). To access the entire archive of shows, logon to http://www.blackvaultradio.com. This show is syndicated with permission granted from the show owner, and may not be distributed without prior permission.

Thursday, October 29, 2015

Animal Ghosts


LibriVox recording of Animal Ghosts, by Elliott O'Donnell. Read by Allyson Hester.

This is a collection of ghost stories in which the antagonists are various animals. Divided up into chapters of ghost sightings by each group of animals, you will hear of hauntings by dogs, cats, birds, jungle animals, etc. (Summary by Allyson Hester)

https://archive.org/details/animal_ghosts_ah_0901_librivox

Tuesday, October 27, 2015

DebunkingDealth.BlogSpot.com Interview with Alex Tsakiris of Skeptiko.com


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Related:

Alex Tsakiris on Why Science is Wrong... about almost Everything

Near-Death Experiences of Atheists

Scientific Evidence of Afterlife Overwhelming Says Chris Carter

Close Friends of Atheist Forrest J. Ackerman Claim He Contacted Them After His Death

Wednesday, October 21, 2015

Skeptics not knowing the elementary basics about Apparitions

by Eteponge

While browsing through a Facebook forum I frequent for various reasons, I came across a Skeptic making the following accusation against Apparitions & Hauntings type Phenomenon...

"Like try suggesting to a person who believes in ghosts that maybe the fridge or clock radio is creating a mirage effect in their eye goo and that when they stand in a certain part of a certain room they can pick up ghostly images out of the corner of their eye.

People love a spooky story and even when they know it's BS at the heart of it, they insist on passing it on with a few tweaks here and there."


What this shows, is that this individual has obviously never even bothered to look into even the *very basics* aka *not even barely scratching the surface* of Apparition & Hauntings type Phenomenon, if they think such a quick dismissive rebuttal like that debunks the entire phenomenon. It insults the intelligence of anyone who takes any of this seriously as to suggest anyone who believes any of this must be a bumbling brainless non-thinking idiot to the degree they are suggesting in that little quip. It's far more complicated than that.

The main types of Apparition Encounters that I personally give real interest to are the ones with Veridical Details associated with them. (That is, Verifiable Details.) The types that highly suggest there may be more going on than mere hallucinations and "just seeing things". Simply "Seeing An Apparition" isn't very convincing (unless multiple people witness it at the same time and describe the same entity, of which there are many cases, kind of hard for multiple people to hallucinate the same detailed entity) and can easily be explained by hallucination or the eyes playing tricks on you or a similar explanation, save for those types of cases with Veridical Details being imparted from the encounter, those are far more interesting, but are still largely subjective accounts. You can't generally measure or reproduce on demand these anomalist encounters, as they are by their very nature, anomalist, but they are very intriguing.

Veridical Types of Apparition Hauntings...

* Veridical information revealed to the witness/witnesses either in the apparition's appearance (such as specific clothing, facial/body features, injuries, etc), movements (such as having a distinct limp), smells (such as the distinct smell of specific lady's perfume that the person wore in life and no one else in the household owns or keeps), the specific location (such as the apparition being spotted in the place of death or great tragedy), or relayed veridical information that is later verified as factual about the deceased (such as later matching their description with an old photograph of the deceased, or being told who killed them, the location of valuables, or specific phrases known being uttered which matches their personality known only to living relatives/friends).

* Especially interesting are the cases where multiple people, either together at the same time, or independently at another time at the same location, end up describing the *exact same entities* they are witnessing. Even if they had no prior knowledge of the location or it's history.

Now, another type of Veridical Apparition Encounter is the Phenomenon known as After Death Communication (ADC)...

* A classic example are the cases where the apparition of a relative who is known to be in good health appears to a loved one, totally unexpected, and either announces their death or fades away without speaking, all when the experiencer was in good mind and not stressed, and later that day or the next morning, the experiencer finds out that the same relative died unexpectedly the night before or earlier in the day, shortly before they were visited.

* If the apparition is unknown to the person, there are many cases where the apparition was identified by other means: The apparition wears specific very unique clothing, has a unique scar or birthmark or is injured or bandaged in a certain way, a very unique hair style, has a distinct limp, smiles in a certain way, or some other physial characteristic that is later identifies them when the witness or witnesses speaks to other people / relatives / friends, or sees them in a photograph.

* The witness or witnesses may be visited by an apparition and believes them to be a living person, because unknown to the witness, the person had actually died sometime before, and the witness or witnesses was not aware of it.

* The apparition either directly tells them or shows them something important (a family secret, a lost will, how they died, who killed them, etc) that is later independently verifed to be true.

Then there is the Phenomenon known as Death Bed Visions (DBVs) where a person near death witnesses deceased relatives surrounding their death bed waiting on them. This is signifcant for the Veridical Details in many cases.

Death Bed Visions often contain Veridical Elements such as the following...

* Visions seen by the Dying of Persons *unknown* by them to be Dead, but known to the Family to be Dead. (Such as a younger relative who may have died in a car accident during the dying person's illness, that the family decided not to tell them about in fear it would make them more ill, and just before they die, they are shocked to see this young person's spirit waiting on them, calling on them.)

* Visions seen by the Dying of Persons *unknown* by them to be Dead, and likewise *unknown* to the Family to be Dead. (Such as a relative who unexpectedly died hours or days or weeks before, but news had not yet reached the family of their demise, and the entire family assumed them to be alive, yet the dying person sees them waiting on them as a deceased family member, which is later confirmed.)

* Visions seen by the Dying of Persons Known by them to be Dead, and Death-Bed Visions seen by others. (Sometimes, even the visions of the dying of persons known to them to be dead contain Veridical Elements, such as the dying seeing them wearing certain clothing or certain accesories they had earlier in life that they had never seen them wear personally, that is confirmed by other family members who would have known. And in some cases, people not close to dying have seen spirits of the deceased waiting on the dying person before their death, didn't know who they were, later described them to other relatives, and found out who they were.)

The above types of Veridical Encounters highly suggest that certain Apparition Phenomenon is more than simply "hallucinations" or "just seeing things" when you examine that many of them contain strong veridical elements aside from merely "seeing a ghost". That's the interesting part. However, proof, as in absolute end-all proof, is harder to come by, as these are subjective experiences. But are very interesting regardless.

The Skeptic in question, apparently not even remotely aware of such Veridical Aspects of the Apparition Phenomenon, shows that many Skeptics don't even know the elementary level basics of what they are trying to debate.

Friday, October 9, 2015

Shared Death Experiences

‘Shared Death Study’ is the global shared death experience research study and story repository.  Shared death experiences (SDEs), are common death-bed visions and near-death experiences that family, friends and caregivers witness along with a person who is dying, as they pass, ‘temporarily’ or ‘permanently’  from this life to the next.  Some commonly reported shared death experiences typically include one or more of the following:

  • Room shape changes
  • Bystander(s) views mist rising from dying person’s body
  • Dying person telepathically communicates with bystander(s)
  • Bystander(s) leaves their body
  • Bystander(s) engulfed by intensely bright light that feels like absolute love.
  • Life review about dying person, the bystander(s) or both.
  • Bystander(s) accompanies the dying person through a tunnel to ‘heaven’.
  • Bystander(s) view or are otherwise aware of deceased relatives and friends in the room of dying person.

http://www.shareddeathstudy.org/

Today in the first hour of the show [BELOW] (part 1) KG speaks with Dr. Raymond Moody, author of the Classic Bestseller "Life After Life" now in its 25th anniversary edition. Considered to be the world's leading authority in the field of near-death experiences Dr. Moody talks about the newest findings in the field of Near Death studies, including "Shared Death Experiences."

To learn more about Dr Moody and his fascinating work on death and dying please visit his website: http://www.LifeAfterLife.com

From metaphysical-news-and-views.com:
For the hardcore skeptics and cynics out there, Dr Raymond Moody's book doesn't contain any scientific data that can be tested in a laboratory. If you are looking for that type of evidence, then you will be wasting your time with this book. What it does contain however is case after case of subjects who experienced a non traditional NDE. 
While the evidence presented is anecdotal in nature, it's hard to ignore it when so many of the experiences are similar and the stories are told with such emotion and detail.

A shared death experience(also known as Group NDE), is a paranormal phenomenon where 2 more more people experience an NDE at the same time and often the same place.

Shared death experiences are much more rarer than the usual NDE associated with death, however, they are much more powerful.

Unless one is implying that the subject is lying or hallucinating, it would be near impossible for a skeptic to refute a shared death experience.
http://www.metaphysical-news-and-views.com/raymond-moody.html

 

Glimpses of Eternity with Dr. Raymond Moody and Dr. John Turner



Related:

The site http://www.near-death.com/evidence.html has an "Index of Scientific Evidence Supporting NDEs and the Afterlifele," containing 52 pieces of evidence linked to source material for each one listed. Here is that list preserved here in the event that site ever goes defunct.

Thursday, October 8, 2015

Speaker's Corner: Is there scientific physical proof of life after death?

Editor's Note: I am leery of much of the material Michael Roll puts forth, but some of it is compelling.

By The Bristol Post
 |   

                        

IN 1938 my mother gave me the middle name of Findlay. She had named me after her hero, the Scottish philosopher Arthur Findlay. In 1932 she had read his book On the Edge of the Etheric linking the study of survival after death with forces in the universe that are natural and normal. Something that happens to every person on Earth. This can be read on the Internet. Therefore it has never crossed my mind that death is the end of everything. This is the false base that orthodox scientific teaching starts from, across every discipline – that the mind and brain are the same, that when you are dead, you're dead. Especially the psychology departments. They have declared war on the Greek source of their word, Psyche = Soul. They have fallen in line with the kings of science, the physicists like Einstein and Professor Stephen Hawking:

"I don't believe that the individual survives the death of his body, although feeble souls harbour such thoughts through fear or ridiculous egotism."

Albert Einstein, New York Times, April 19, 1955

However, it was not until 1983 that I received the crushing personal proof that my mother was correct in her conclusions and that Einstein and Hawking had got it desperately wrong. I was invited to Leicester to take part in a scientific experiment. It had been reported that mothers and fathers were being physically reunited with their "dead" children. Here I was sitting next to Barry and Pat Jeffery when their "dead" 16-year-old son, who was killed on his motorcycle, fully materialised and spoke to his parents in his Midland's accent, giving them the crushing proof that losing a loved one is only a temporary tragedy. This experiment had been repeated about 300 times.

Another of the "dead" people who materialised was Russell Byrne whose physical body packed in at the age of nine with cancer. He has been physically reunited with his mother and father, Gwen and Alf Byrne on something like 100 experiments. Russell said that as I was coming back next week with my mother, "Is there anybody over here you would like us to get?" I asked if they would be kind enough to get my father who died of cancer in 1967. Russell replied, "If he is over here we will try and dig him out." Sure enough when I went to Leicester the following week I also received the personal proof that my father had survived the death of his physical body.

I was not happy about this at all, in fact I was absolutely livid. Not that my father had survived, but the fact that only a handful of people had received this proof of survival. This is a scientific fact that belongs to every man, woman and child on Earth, it's just too bad if it upsets the followers of Einstein and Stephen Hawking. From that moment on I was determined to make it my business to tell as many people as possible about what I had witnessed. I received a letter from a mother who had just seen her two boys killed in front of her by a car. What this mother said to me is the dynamo that drives me on.
"After reading your scientific case for survival after death my pillow is dry at night, I am a different woman."

Thanks to the Internet millions of people across the world now have instant access to the secular scientific case for survival after death. In 1874 Sir William Crookes discovered the spiritual part of the universe following repeatable experiments under laboratory conditions. He published the results of his experiments in The Quarterly Journal of Science. He was later made president of The Royal Society and awarded the Order of Merit. Crookes discovered the missing 95 per cent of the universe that all scientists are now talking about. It's the part of the universe that we all come from and return to after our short stay on Earth.

In 1933 Sir Oliver Lodge, the first person to send a radio signal in 1894, presented his paper 'The Mode of Future Existence'. This gives a cosmological location for the spiritual part of the universe. He linked the study of life after death with subatomic forces that are normally out of range of our five physical senses.

Crookes and Lodge were the pioneers of radio and television. They understood about forces that we can't normally see and sense. The other great pioneer was John Logie Baird. In his autobiographical notes 'Sermons, Soap and Television' 1988 (Royal Television Society) on page 66 he tells the exciting story of how a colleague carried out an experiment where he took the fingerprints of an etheric person who materialised. They were identical to those on the dead physical body.
This can now all be checked out on the website of The Campaign for Philosophical Freedom: http://www.cfpf.org.uk

Read more: http://www.bristolpost.co.uk/scientific-physical-proof-life-death/story-23004901-detail/story.html#ixzz3nxldF326
Follow us: @BristolPost on Twitter | bristolpost on Facebook

Related:

Life after Death - Scientist Michael Roll Interview with Lou Bondi

Some Scientific Proof Consciousness Creates Reality - Biocentrism (ft. Robert Lanza, M.D.)



Related:

Scientists Claim That Quantum Theory Proves Consciousness Moves To Another Universe At Death

Biocentrism by Robert Lanza - book review by Richard Anderson

Does Death Exist? New Theory Says ‘No’

Tuesday, October 6, 2015

Gnosticism and Buddhism in The Matrix - Annotated Edition

By Frances Flannery-Dailey, Hendrix College and Rachel Wagner, Oregon State University

The Wachowski brothers' 1999 hit release The Matrix draws on multiple religious traditions to establish its complex worldview. Two of the most prominent are Gnostic Christianity and Buddhism, which, like the film, pose humanity's fundamental problem and its solution in terms of ignorance and enlightenment. Because of ignorance, people mistake the "material" world for something real, but they may "wake up" from this dream with help from a guide who teaches them their true nature. This article explores the film's pervasive allusions to Gnosticism and Buddhism, which in turn opens up the question of the film's overarching message and ultimate view of reality.

In The Matrix, a 1999 film by the Wachowski brothers, a black-clad computer hacker known as Neo falls asleep in front of his computer. A mysterious message appears on the screen: "Wake up, Neo." This succinct phrase encapsulates the plot of the film, as Neo struggles with the problem of being imprisoned in a "material world" that isWhich would you choose? actually a computer simulation program created in the distant future by Artificial Intelligence (A.I.) as a means of enslaving humanity, by perpetuating ignorance in the form of an illusory perception called "the matrix." In part, the film crafts its ultimate view of reality by alluding to numerous religious traditions that advance the idea that the fundamental problem which humanity faces is ignorance and the solution is knowledge or awakening. Two religious traditions on which the film draws heavily are Gnostic Christianity and Buddhism. Although these traditions differ in important ways, they agree in maintaining that the problem of ignorance can be solved through an individual's reorientation of perspective concerning the material realm. Gnostic Christianity and Buddhism also both envision a guide who helps those still trapped in the limiting world of illusion, a Gnostic redeemer figure or a bodhisattva
, who willingly enters that world in order to share liberating knowledge, facilitating escape for anyone able to understand. In the film, this figure is Neo, whose name is also an anagram for "the One."

Although as a "modern myth" the film purposefully draws on numerous traditions, we propose that an examination of Gnostic Christianity and Buddhism well illuminates the overarching paradigm of The Matrix
, namely, the problem of sleeping in ignorance in a dream world, solved by waking to knowledge or enlightenment. By drawing synchronistically on these two ancient traditions and fusing them with a technological vision of the future, the film constructs a new teaching that challenges its audience to question "reality."

Christian Elements in The Matrix

The majority of the film's audience probably easily recognizes the presence of some Christian elements, such as the name Trinity or Neo's death and Christ-like resurrection and ascension near the end of the film. In fact, Christian and biblical allusions abound, particularly with respect to nomenclature: Apoc (Apocalypse), Neo's given name of Mr. Ander/son (from the Greek andras for man, thus producing "Son of Man"), the ship named the Nebuchadnezzar (the Babylonian king who, in the Book of Daniel, has puzzling symbolic dreams that must be interpreted), and the last remaining human city, Zion, synonymous in Judaism and Christianity with (the heavenly) Jerusalem. Neo is overtly constructed as a Jesus figure: he is "the One" who was prophesied to return again to the Matrix, who has the power the change the Matrix from within (i.e., to work miracles), who battles the representatives of evil and who is killed but comes to life again.       

This construction of Neo as Jesus is reinforced in numerous ways. Within minutes of the commencement of the movie, another hacker says to Neo, "You're my savior, man, my own personal Jesus Christ." This identification is also suggested by the Nebuchadnezzar's crew, who nervously wonder if he is "the One" who was foretold, and who repeatedly swear in Neo's presence by saying "Jesus" or "Jesus Christ." In still another example, Neo enters the Nebuchadnezzar for the first time and the camera pans across the interior of the ship, resting on the make: "Mark III no. 11." This seems to be another messianic reference, since the Gospel of Mark 3:11 reads: "Whenever the unclean spirits saw him, they fell down before him and shouted, ' You are the Son of God!'"

Gnosticism in The Matrix

Although the presence of individual Christian elements within the film is clear, the overall system of Christianity that is presented is not the traditional, orthodox one. Rather, the Christian elements of the film make the most sense when viewed within a context of Gnostic Christianity. Gnosticism was a religious system that flourished for centuries at the beginning of the Common Era, and in many regions of the ancient Mediterranean world it competed strongly with "orthodox" Christianity, while in other areas it represented the only interpretation of Christianity that was known. The Gnostics possessed their own Scriptures, accessible to us in the form of the Nag Hammadi Library, from which a general sketch of Gnostic beliefs may be drawn. Although Gnostic Christianity comprises many varieties, Gnosticism as a whole seems to have embraced an orienting cosmogonic myth that explains the true nature of the universe and humankind's proper place in it. A brief retelling of this myth illuminates numerous parallels with
The Matrix.

Reflections...In the Gnostic myth, the supreme god is completely perfect and therefore alien and mysterious, "ineffable," "unnamable," "immeasurable light which is pure, holy and immaculate" (Apocryphon of John). In addition to this god there are other, lesser divine beings in the pleroma (akin to heaven, a division of the universe that is not earth), who possess some metaphorical gender of male or female. Pairs of these beings are able to produce offspring that are themselves divine emanations, perfect in their own ways. A problem arises when one "aeon" or being named Sophia (Greek for wisdom), a female, decides "to bring forth a likeness out of herself without the consent of the Spirit," that is, to produce an offspring without her consort (Apocry. of John). The ancient view was that females contribute the matter in reproduction, and males the form; thus, Sophia's action produces an offspring that is imperfect or even malformed, and she casts it away from the other divine beings in the pleroma into a separate region of the cosmos. This malformed, ignorant deity, sometimes named Yaldaboath, mistakenly believes himself to be the only god.

Gnostics identify Yaldabaoth as the Creator God of the Old Testament, who himself decides to create archons (angels), the material world (earth) and human beings. Although traditions vary, Yaldabaoth is usually tricked into breathing the divine spark or spirit of his mother Sophia that formerly resided in him into the human being (especially Apocry. of John; echoes of Genesis 2-3). Therein lies the human dilemma. We are pearls in the mud, a divine spirit (good) trapped in a material body (bad) and a material realm (bad). Heaven is our true home, but we are in exile from the pleroma.

Luckily for the Gnostic, salvation is available in the form of gnosis or knowledge imparted by a Gnostic redeemer, who is Christ, a figure sent from the higher God to free humankind from the Creator God Yaldabaoth. The gnosis
involves an understanding of our true nature and origin, the metaphysical reality hitherto unknown to us, resulting in the Gnostic's escape (at death) from the enslaving material prison of the world and the body, into the upper regions of spirit. However, in order to make this ascent, the Gnostic must pass by the archons, who are jealous of his/her luminousity, spirit or intelligence, and who thus try to hinder the Gnostic's upward journey.

To a significant degree, the basic Gnostic myth parallels the plot of The Matrix, with respect to both the problem that humans face as well as the solution. Like Sophia, we conceived an offspring out of our own pride, as Morpheus explains: "early in the 21st century, all of mankind was united in celebration. We marveled at our own magnificence as we gave birth to A.I." This offspring of ours, however, like Yaldabaoth is malformed (matter without spirit?). Morpheus describes A.I. as "a singular consciousness
that spawned an entire race of machines," a fitting parallel for the Gnostic Creator God of the archons (angels) and the illusory material world. A.I. creates the matrix, a computer simulation that is "a prison for your mind." Thus, Yaldabaoth/ A.I. traps humankind in a material prison that does not represent ultimate reality, as Morpheus explains to Neo: "As long as the matrix exists, the human race will never be free."
Morpheus in Dojo

The film also echoes the metaphorical language employed by Gnostics. The Nag Hammadi texts describe the fundamental human problem in metaphorical terms of blindness, sleep, ignorance, dreams and darkness / night, while the solution is stated in terms of seeing, waking, knowledge (gnosis), waking from dreams and light / day.

Similarly, in the film Morpheus, whose name is taken from the Greek god of sleep and dreams, reveals to Neo that the matrix is "a computer generated dream world." When Neo is unplugged and awakens for the first time on the Nebuchadnezzar in a brightly lit white space (a cinematic code for heaven), his eyes hurt, as Morpheus explains, because he has never used them. Everything Neo has "seen" up to that point was seen with the mind's eye, as in a dream, created through software simulation. Like an ancient Gnostic, Morpheus explains that the blows he deals Neo in the martial arts training program have nothing to do with his body or speed or strength, which are illusory. Rather, they depend only on his mind, which is real.

      
The parallels between Neo and Christ sketched earlier are further illuminated by a Gnostic context, since Neo is "saved" through gnosis or secret knowledge, which he passes on to others. Neo learns about the true structure of reality and about his own true identity, which allows him to break the rules of the material world he now perceives to be an illusion. That is, he learns that "the mind makes it [the matrix, the material world] real," but it is not ultimately real. In the final scene of the film, it is this gnosis

that Neo passes on to others in order to free them from the prison of their minds, the matrix. He functions as a Gnostic Redeemer, a figure from another realm who enters the material world in order to impart saving knowledge about humankind's true identity and the true structure of reality, thereby setting free anyone able to understand the message.

In fact, Neo's given name is not only Mr. Anderson / the Son of Man, it is Thomas
Anderson, which reverberates with the most famous Gnostic gospel, the Gospel of Thomas. Also, before he is actualized as Neo (the one who will initiate something "New," since he is indeed the "One"), he is doubting Thomas, who does not believe in his role as the redeemer figure. In fact, the name Thomas means "the Twin," and in ancient Christian legend he is Jesus' twin brother. In a sense, the role played by Keanu Reeves has a twin character, since he is constructed as both a doubting Thomas and as a Gnostic Christ figure.

Not only does Neo learn and pass on secret knowledge that saves, in good Gnostic fashion, but the way in which he learns also evokes some elements of Gnosticism. Imbued with images from eastern traditions, the training programs teach Neo the concept of "stillness," of freeing the mind and overcoming fear, cinematically captured in "Bullet Time" (digitally mastered montages of freeze frames / slow motion frames using multiple cameras). Interestingly enough, this concept of "stillness" is also present in Gnosticism, in that the higher aeons are equated with "stillness" and "rest" and can only be apprehended in such a centered and meditative manner, as is apparent in these instructions to a certain Allogenes:

And although it is impossible for you to stand, fear nothing; but if you wish to stand, withdraw to the Existence, and you will find it standing and at rest after the likeness of the One who is truly at rest...And when you becomes perfect in that place, still yourself... (Allogenes)

The Gnostic then reveals, "There was within me a stillness of silence, and I heard the Blessedness whereby I knew my proper self" (Allogenes). When Neo realizes the full extent of his "saving gnosis," that the matrix is only a dream world, a reflective Keanu Reeves silently and calmly contemplates the bullets that he has stopped in mid-air, filmed in "Bullet Time."
Yet another parallel with Gnosticism occurs in the portrayal of the agents such as Agent Smith, and their opposition to the equivalent of theCode falls like rain...Gnostics - that is, Neo and anyone else attempting to leave the matrix. A.I. created these artificial programs to be "the gatekeepers - they are guarding all the doors, they are holding all the keys." These agents are akin to the jealous archons created by Yaldabaoth who block the ascent of the Gnostic as he/she tries to leave the material realm and guard the gates of the successive levels of heaven (e.g., Apocalypse of Paul).
However, as Morpheus predicts, Neo is eventually able to defeat the agents because while they must adhere to the rules of the matrix, his human mind allows him to bend or break these rules. Mind, though, is not equated in the film merely with rational intelligence, otherwise Artificial Intelligence would win every time. Rather, the concept of "mind" in the film appears to point to a uniquely human capacity for imagination, for intuition, (circuits 5 thru 8) or, as the phrase goes, for "thinking outside the box." Both the film and the Gnostics assert that the "divine spark" within humans allows a perception of gnosis greater than that achievable by even the chief archon / agent of Yaldabaoth:

And the power of the mother [Sophia, in our analogy, humankind] went out of Yaltabaoth [ A.I. ] into the natural body which they had fashioned [the humans grown on farms by A.I.]... And in that moment the rest of the powers [archons / agents ] became jealous, because he had come into being through all of them and they had given their power to the man, and his intelligence ["mind"] was greater than that of those who had made him, and greater than that of the chief archon [Agent Smith?]. And when they recognized that he was luminous,and that he could think better than they... they took him and threw him into the lowest region of all matter [simulated by the matrix]. (Apocry. of John 19-20)
It is striking that Neo overcomes Agent Smith in the final showdown of the film precisely by realizing fully the illusion of the matrix, something the agent apparently cannot do, since Neo is subsequently able to break rules that the agent cannot. His final defeat of Smith entails entering Smith's body and splitting him in pieces by means of pure luminosity, portrayed through special effects as light shattering Smith from the inside out.

Overall, then, the system portrayed in
The Matrix parallels Gnostic Christianity in numerous respects, especially the delineation of humanity's fundamental problem of existing in a dream world that simulates reality and the solution of waking up from illusion. The central mythic figures of Sophia, Yaldabaoth, the archons and the Gnostic Christ redeemer also each find parallels with key figures in the film and function in similar ways. The language of Gnosticism and the film are even similar: dreaming vs. waking; blindness vs. seeing; light vs. dark.

However, given that Gnosticism presumes an entire unseen realm of divine beings, where is God in the film? In other words, when Neo becomes sheer light, is this a symbol for divinity, or for human potential? The question becomes even more pertinent with the identification of humankind with Sophia - a divine being in Gnosticism. On one level, there appears to be no God in the film. Although there are apocalyptic motifs, Conrad Ostwalt rightly argues that unlike conventional Christian apocalypses, in The Matrix both the catastrophe and its solution are of human making - that is, the divine is not apparent. However, on another level, the film does open up the possibility of a God through the figure of the Oracle, who dwells inside the matrix and yet has access to information about the future that even those free from the matrix do not possess. This suggestion is even stronger in the original screenplay, in which the Oracle's apartment is the Holy of Holies nested within the "Temple of Zion." Divinity may also play a role in Neo's past incarnation and his coming again as the One. If, however, there is some implied divinity in the film, it remains transcendent, like the divinity of the ineffable, invisible supreme god in Gnosticism, except where it is immanent in the form of the divine spark active in humans.
Buddhism in The Matrix

When asked by a fan if Buddhist ideas influenced them in the production of the movie, the Wachowski brothers offered an unqualified "Yes." Indeed, Buddhist ideas pervade the film and appear in close proximity with the equally strong Christian imagery. Almost immediately after Neo is identified as "my own personal Jesus Christ," this appellation is given a distinctively Buddhist twist. The same hacker says: "This never happened. You don't exist." From the stupa-like pods which encase humans in the horrific mechanistic fields to Cypher's selfish desire for the sensations and pleasures of the matrix, Buddhist teachings form a foundation for much of the film's plot and imagery.

The Problem of Samsara. Even the title of the film evokes the Buddhist worldview. The matrix is described by Morpheus as "a prison for your mind." It is a dependent "construct" made up of the interlocking digital projections of billions of human beings who are unaware of the illusory nature of the reality in which they live and are completely dependent on the hardware attached to their real bodies and the elaborate software programs created by A.I. This "construct" resembles the Buddhist idea of samsara, which teaches that the world in which we live our daily lives is constructed only from the sensory projections formulated from our own desires. When Morpheus takes Neo into the "construct" to teach him about the matrix, Neo learns that the way in which he had perceived himself in the matrix was nothing more than "the mental projection of your digital self." The "real" world, which we associate with what we feel, smell, taste, and see, "is simply electrical signals interpreted by your brain." The world, Morpheus explains, exists "now only as part of a neural interactive simulation that we call the matrix." In Buddhist terms, we could say that "because it is empty of self or of what belongs to self, it is therefore said: 'The world is empty.' And what is empty of self and what belongs to self? The eye, material shapes, visual consciousness, impression on the eye -- all these are empty of self and of what belongs to self." According to Buddhism and according to The Matrix
, the conviction of reality based upon sensory experience, ignorance, and desire keeps humans locked in illusion until they are able to recognize the false nature of reality and relinquish their mistaken sense of identity.

Drawing upon the Buddhist doctrine of Dependent Co-Origination, the film presents reality within the matrix as a conglomerate of the illusions of all humans caught within its snare. Similarly, Buddhism teaches that the suffering of human beings is dependent upon a cycle of ignorance and desire which locks humans into a repetitive cycle of birth, death, and rebirth. The principle is stated in a short formula in the Samyutta-nikaya:
If this is that comes to be;
from the arising of this that arises;
if this is not that does not come to be;
from the stopping of this that is stopped.
The idea of Dependent Co-Origination is illustrated in the context of the film through the illusion of the matrix. The viability of the matrix's illusion depends upon the belief by those enmeshed in it that the matrix itself is reality. A.I.'s software program is, in and of itself, no illusion at all. Only when humans interact with its programs do they become enmeshed in a corporately-created illusion, the matrix, or samsara, which reinforces itself through the interactions of those beings involved within it. Thus the matrix's reality only exists when actual human minds subjectively experience its programs.
The problem, then, can be seen in Buddhist terms. Humans are trapped in a cycle of illusion, and their ignorance of this cycle keeps them locked in it, fully dependent upon their own interactions with the program and the illusions of sensory experience which these provide, and the sensory projections of others. These projections are strengthened by humans' enormous desire to believe that what they perceive to be real is in fact real. This desire is so strong that it overcomes Cypher, who can no longer tolerate the "desert of the real" and asks to be reinserted into the matrix. As he sits with Agent Smith in an upscale restaurant smoking a cigar with a large glass of brandy, Cypher explains his motives:
"You know, I know this steak doesn't exist. I know that when I put it in my mouth, the matrix is telling my brain that it is juicy and delicious. After nine years, you know what I realize? Ignorance is bliss."
Cypher knows that the matrix is not real and that any pleasures he experiences there are illusory. Yet for him, the "ignorance" of samsara is preferable to enlightenment. Denying the reality that he now experiences beyond the matrix, he uses the double negative: "I don't want to remember nothing. Nothing. And I want to be rich. Someone important. Like an actor." Not only does Cypher want to forget the "nothing" of true reality, but he also wants to be an "actor," to add another level of illusion to the illusion of the matrix that he is choosing to re-enter. The draw of samsara is so strong that not only does Cypher give in to his cravings, but Mouse also may be said to have been overwhelmed by the lures of samsara, since his death is at least in part due to distractions brought on by his sexual fantasies about the "woman in the red dress" which occupy him when he is supposed to be standing alert.

Whereas Cypher and Mouse represent what happens when one gives in to samsara, the rest of the crew epitomize the restraint and composure praised by the Buddha. The scene shifts abruptly from the restaurant to the mess hall of the Nebuchadnezzar, where instead of being offered brandy, cigars and steak, Neo is given the "bowl of snot" which is to be his regular meal from that point forward. In contrast to the pleasures which for Cypher can only be fulfilled in the matrix, Neo and the crew must be content with the "single-celled protein combined with synthetic aminos, vitamins, and minerals" which Dozer claims is "everything the body needs." Clad in threadbare clothes, subsisting on gruel, and sleeping in bare cells, the crew is depicted enacting the Middle Way taught by the Buddha, allowing neither absolute asceticism nor indulgence to distract them from their work.
The Solution of Knowledge/Enlightenment.
This duality between the matrix and the reality beyond it sets up the ultimate goal of the rebels, which is to free all minds from the matrix and allow humans to live out their lives in the real world beyond. In making this point, the film-makers draw on both Theravada and Mahayana Buddhist ideas. Alluding to the Theravada ideal of the arhat, the film suggests that enlightenment is achieved through individual effort. As his initial guide, Morpheus makes it clear that Neo cannot depend upon him for enlightenment. Morpheus explains, "no one can be told what the matrix is. You have to see it for yourself." Morpheus tells Neo he must make the final shift in perception entirely on his own. He says: "I'm trying to free your mind, Neo. But I can only show you the door. You're the one that has to walk through it." For Theravada Buddhists, "man's emancipation depends on his own realization of the Truth, and not on the benevolent grace of a god or any external power as a reward for his obedient good behavior." The Dhammapada urges the one seeking enlightenment to "Free thyself from the past, free thyself from the future, free thyself from the present. Crossing to the farther shore of existence, with mind released everywhere, no more shalt thou come to birth and decay." As Morpheus says to Neo, "There's a difference between knowing the path and walking the path." And as the Buddha taught his followers, "You yourselves should make the effort; the Awakened Ones are only teachers." As one already on the path to enlightenment, Morpheus is only a guide; ultimately Neo must recognize the truth for himself.
Yet The Matrix also embraces ideas found in Mahayana Buddhism, especially in its particular concern for liberation for all people through the guidance of those who remain in samsara and postpone their own final enlightenment in order to help others as bodhisattvas. The crew members of the Nebuchadnezzar epitomize this compassion. Rather than remain outside of the matrix where they are safer, they choose to re-enter it repeatedly as ambassadors of knowledge with the ultimate goal of freeing the minds and eventually also the bodies of those who are trapped within the Matrix's digital web. The film attempts to blend the Theravada ideal of the arhat with the Mahayana ideal of the bodhisattva, presenting the crew as concerned for those still stuck in the matrix and willing to re-enter the matrix to help them, while simultaneously arguing that final realization is an individual process.Neo as the Buddha?

Neo as the Buddha.
Although the entire crew embodies the ideals of the bodhisattva, the filmmakers set Neo apart as unique, suggesting that while the crew may be looked at as arhats and bodhisattvas, Neo can be seen as a Buddha. Neo's identity as the Buddha is reinforced not only through the anagram of his name but also through the myth that surrounds him. The oracle has foretold the return of one who has the ability to manipulate the matrix. As Morpheus explains, the return of this man "would hail the destruction of the matrix, end the war, bring freedom to our people. That is why there are those of us who have spent our entire lives searching the matrix, looking for him." Neo, Morpheus believes, is a reincarnation of that man and like the Buddha, he will be endowed with extraordinary powers to aid in the enlightenment of all humanity.
The idea that Neo can be seen as a reincarnation of the Buddha is reinforced by the prevalence of birth imagery in the film directly related to him. At least four incarnations are perceptible in the film. The first birth took place in the pre-history of the film, in the life and death of the first enlightened one who was able to control the matrix from within. The second consists of Neo's life as Thomas Anderson. The third begins when Neo emerges, gasping, from the gel of the eerily stupa-like pod in which he has been encased, and is unplugged and dropped through a large black tube which can easily be seen as a birth canal. He emerges at the bottom bald, naked, and confused, with eyes that Morpheus tells him have "never been used" before. Having "died" to the world of the matrix, Neo has been "reborn" into the world beyond it. Neo's fourth life begins after he dies and is "reborn" again in the closing scenes of the film, as Trinity resuscitates him with a kiss. At this point, Neo perceives not only the limitations of the matrix, but also the limitations of the world of the Nebuchadnezzar, since he overcomes death in both realms. Like the Buddha, his enlightenment grants him omniscience and he is no longer under the power of the matrix, nor is he subject to birth, death, and rebirth within A.I.'s mechanical construct.
Neo, like the Buddha, seeks to be free from the matrix and to teach others how to free themselves from it as well, and any use of superhuman powers are engaged to that end. As the only human being since the first enlightened one who is able to freely manipulate the software of the matrix from within its confines, Neo represents the actualization of the Buddha-nature, one who can not only recognize the "origin of pain in the world of living beings," but who can also envision "the stopping of the pain," enacting "that course which leads to its stopping." In this sense, he is more than his bodhisattva companions, and offers the hope of awakening and freedom for all humans from the ignorance that binds them.
The Problem of Nirvana. But what happens when the matrix's version of reality is dissolved? Buddhism teaches that when samsara is transcended, nirvana is attained. The notion of self is completely lost, so that conditional reality fades away, and what remains, if anything, defies the ability of language to describe. In his re-entry into the matrix, however, Neo retains the "residual self-image" and the "mental projection of [a] digital self." Upon "enlightenment," he finds himself not in nirvana, or no-where, but in a different place with an intact, if somewhat confused, sense of self which strongly resembles his "self" within the matrix. Trinity may be right that the matrix "cannot tell you who you are," but who you are seems to be at least in some sense related to who you think you are in the matrix. In other words, there is enough continuity in self-identity between the world of the matrix and "the desert of the real" that it seems probable that the authors are implying that full "enlightenment" has not yet been reached and must lie beyond the reality of the Nebuchadnezzar and the world it inhabits. If the Buddhist paradigm is followed to its logical conclusions, then we have to expect at least one more layer of "reality" beyond the world of the crew, since even freed from the matrix they are still subject to suffering and death and still exhibit individual egos.

This idea is reinforced by what may be the most problematic alteration which The Matrix makes to traditional Buddhist teachings. The Buddhist doctrine of ahimsa, or non-injury to all living beings, is overtly contradicted in the film. It appears as if the filmmakers deliberately chose to link violence with salvific knowledge, since there seems to be no way that the crew could succeed without the help of weaponry. When Tank asks Neo and Trinity what they need for their rescue of Morpheus "besides a miracle," their reply is instantaneous: "Guns -- lots of guns." The writers could easily have presented the "deaths" of the agents as nothing more than the ending of that particular part of the software program. Instead, the Wachowski brothers have purposefully chosen to portray humans as innocent victims of the violent deaths of the agents. This outright violation of ahimsa stands at direct odds with the Buddhist ideal of compassion.
But why link knowledge so directly with violence? The filmmakers portray violence as redemptive, and as absolutely essential to the success of the rebels. The Matrix steers sharply away at this point from the shared paradigms of Buddhism and Gnostic Christianity. The "reality" of the matrix which requires that some humans must die as victims of salvific violence is not the ultimate reality to which Buddhism or Gnostic Christianity points. Neither the "stillness" of the pleroma nor the unchanging "nothingness" of nirvana are characterized by the dependence on technology and the use of force which so characterizes both of the worlds of the rebels in The Matrix.

The film's explicit association of knowledge with violence strongly implies that Neo and his comrades have not yet realized the ultimate reality. According to the worldviews of both Gnostic Christianity and Buddhism that the film evokes, the realization of ultimate reality involves a complete freedom from the material realm and offers peace of mind. The Wachowskis themselves acknowledge that it is "ironic that Morpheus and his crew are completely dependent upon technology and computers, the very evils against which they are fighting." Indeed, the film's very existence depends upon both technology's capabilities and Hollywood's hunger for violence. Negating itself,
The Matrix teaches that nirvana is still beyond our reach.
Concluding Remarks

Whether we view the film from a Gnostic Christian or Buddhist perspective, the overwhelming message seems to be, "Wake up!" The point is made explicit in the final song of the film, Wake Up!, by, appropriately, Rage Against the Machine. Gnosticism, Buddhism and the film all agree that ignorance enslaves us in an illusory material world and that liberation comes through enlightenment with the aid of a teacher or guide figure. However, when we ask the question, "To what do we awaken?", the film appears to diverge sharply from Gnosticism and Buddhism. Both of these traditions maintain that when humans awaken, they leave behind the material world. The Gnostic ascends at death to the pleroma, the divine plane of spiritual, non-material existence, and the enlightened one in Buddhism achieves nirvana, a state which cannot be described in language, but which is utterly non-material. By contrast, the "desert of the real," is a wholly material, technological world, in which robots grow humans for energy, Neo can learn martial arts in seconds through a socket inserted into the back of his brain, and technology battles technology (Nebuchadnezzar vs. A.I., electromagnetic pulse vs. sentinels). Moreover, the battle against the matrix is itself made possible through technology - cell phones, computers, software training programs. "Waking up" in the film is leaving behind the matrix and awakening to a dismal cyber-world, which is the real material world.
Or perhaps not. There are several cinematic clues in the scene of the construct loading program (represented by white space) that suggest that the "desert of the real" Morpheus shows Neo may not be the ultimate reality. After all, Morpheus, whose name is taken from the god of dreams, shows the "real" world to Neo, who never directly views the surface world himself. Rather, he sees it on a television bearing the logo "Deep Image." Throughout the film, reflections in mirrors and Morpheus' glasses, as well as images on television monitors point the viewer toward consideration of multiple levels of illusion. As the camera zooms in to the picture on this particular television and the viewer "enters" the image, it "morphs" the way the surveillance screens do early in the film, indicating its unreality. In addition, the entire episode takes place while they stand in a construct loading program in which Neo is warned not to be tricked by appearances. Although sense perception is clearly not a reliable source for establishing reality, Morpheus himself admits that "For a long time I wouldn't believe it, and then I saw the fields [of humans grown for energy] with my own eyes... And standing there, I came to realize the obviousness of the truth." We will have to await the sequel to find out whether "the desert of the real" is itself real.
Even if the film series does not ultimately establish a complete rejection of the material realm, The Matrix as it stands still asserts the superiority of the human capacity for imagination and realization over the limited "intelligence" of technology. Whether stated in terms of matter/ spirit, body/ mind, hardware/ software or illusion/ truth, the ultimate message of The Matrix seems to be that there may be levels of metaphysical reality beyond what we can ordinarily perceive, and the film urges us to open ourselves to the possibility of awakening to them.

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Friday, October 2, 2015

Unified Field Theory and the Paranormal

A Physicist discusses the need for humanity to reconnect spirituality with actions.

Claude Swanson didn’t find what he was looking for as he worked his way through his education in physics, there were simply too many questions regarding energy dynamics, paranormal experience, and more that could not be addressed through the standard scientific model. He began looking at ancient cycles of consciousness and the science of remote viewing to prove that we can bridge the worlds of science and spirituality. Swanson says that some of what we now call the sciences was once called magic.

For the last fifteen years, interspersed with his conventional professional career in applied physics, Dr. Swanson has pursued investigations into unconventional physics. His principal interest has been unified field theory, the so-called Theory of Everything that could explain the universe at the deepest level, which has led him to investigate many aspects of the paranormal.